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3D Modeling

Overview

As part of an independent studies project, I taught myself how to work with various common aspects of 3D creation software, like modeling, rigging, animation, and physics simulations. While the majority of the projects presented here are made with the open-source software Blender, I also have experience with the commonly used alternative Autodesk Maya.

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Modeling

"Cube Islands" model, constructed exclusively with primitive shapes
Among Us Characters
Café model with advanced slighting setup
Character model "Lizko"
Among Us Characters
Among Us inspired models
Gramophone
technical gramophone model (untextured)

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Rigging + Animation

face rig controlling 2D texture animation
watch video
detailed 3D face rig
watch video
Dance Animation
watch video
Walk Cycle
watch video

skeleton retargeting for Unreal import
watch video

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Physics Simulation

Fractures & Destruction

cube self-fracturing
watch video
cube wreaking
watch video
particle effects based lego castle explosion
watch video

Rigid Body

RB-based soap bubble interaction
watch video
Among Us Characters
RB-based can pyramid
watch video
functioning trebuchet constructed via RB Constraints
watch video

Particle Systems

BOID-brain controlled particle system exhibiting swarm movement and predator evasion
watch video

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